DBoy’s Den – Episode 9 – The Impressions That I Get From E3

Share Button

I’m back! Missed me? Of course you did. That’s why you’ll enjoy me talking about where I’ve been hiding, and also my impressions on this year’s Electronic Three. Rejoice!

0

Continue Reading No Comments

Turmoil {Early Access Outlook}

Share Button

DISCLAIMER: Early Access Outlook is not a final review. The purpose is to assess the state of the game in its current form while acknowledging that it is still in development. This outlook will provide information on what’s available now and what the developer plans to add in the future. No score will be given. A final review will follow once the game leaves Early Access.

  • Developer: Gamious
  • Publisher: Self-published
  • Genre: Simulation
  • Release date: June 5, 2015
  • Played on: PC
  • Play time: 5 hours
  • Price listed / paid: 9,99€ / Copy provided by developer

There are a lot of games with names that consist of really bad puns while others are just generic or don’t really describe what the game is all about very well. I just feel compelled to stress out that Turmoil perfectly encapsulates what this game is all about and furthermore it’s just a great title. It’s a game that simulates being an aspiring oil driller at the very end of the 19th century. The petroleum industry was already in full swing at the time and lots of people were trying to strike it big by uncovering that next well of black gold.

That’s where you come in. You start in a town which is just in the process of erecting its first commercial building. Luckily, the town hall is already there and that’s precisely where you need to go in order to buy a deed for your own patch of land. This is portrayed through an auction mini-game in which three other NPC’s will bid you and each other for the best plot of land. Of course, at the very beginning nobody really knows what the best plots are. However, based on previous results of already drilled plots, all participants will be able to guesstimate the best possible location and they will all try to outbid each other.

1+

Users who have LIKED this post:

  • avatar

Continue Reading No Comments

Spotlight on Excrement Vol. 5 [Jaws NES] (This Time It’s Personal)

Share Button

In retrospect, when evaluating the temerity of game developers and publishers of the 1980’s and 90’s, it can be fairly stated that they were fearless when it came to their willingness to adapt – quite literally – anything into the fold of the gaming medium. Unfettered by the constraints of taste or common sense, the list of games both fully realized as well as those proposed but later abandoned is staggering. From a pseudo-sequel to The Goonies by Konami (a game which I’m certain confused and traumatized countless children who were convinced they had somehow missed out on a sequel to one of the 80’s greatest flicks) to an unreleased SNES game based on the film Radio Flyer, which was predicated on the premise of child abuse, there was nothing that couldn’t be adapted, however tenuously, into an interactive goldmine.

There was even a proposed Hellraiser videogame for the NES, which I’m pretty certain would have been the greatest game ever made had it been finished.

raisertitle

In November of 1987, LJN, a company that would go on to unleash such masterpieces as Back to the Future (see Vol 1 of this series) and the amusingly unfrightening Friday the 13th, would release what some consider their genuine masterpiece:

2+

Users who have LIKED this post:

  • avatar
  • avatar

Continue Reading 1 Comment

Broken Age (Acts 1 and 2) {Review}

Share Button

Broken Age is a gorgeous game. I don’t mean only that the overall art direction is stunning or that it seems like just as much care went into the individual character designs while still allowing them to neatly fit into the game as a whole. I’m also talking about how the story, which anybody who has ever been a teenager could relate to, uses warm humor to get at the hard truths of growing up while never letting that humor cause a distraction. So Broken Age is a gorgeous video game, but I’m not so sure it benefits from actually being a video game. There are some puzzles that work really well, but there are more that feel like roadblocks in the way of meeting new characters, seeing the next area and finding out how everything wraps up.

You play as two teenagers, each with their own wildly different frustrations with the rules. Shay lives on a spaceship where distant AI’s (rebelliously named Mom and Dad) smother him with boyhood luxuries he no longer cares for and stifle his growing desire for freedom with constant safety precautions. Vella lives in a village of otherwise loving bakers who have condemned her future by choosing to offer her as the next sacrifice to a monster instead of confronting it. The juxtaposition of the two diverse backdrops of sci-fi and fantasy highlights the similar difficulties of the two main characters in transitioning from children to adults while being neither.

2+

Users who have LIKED this post:

  • avatar
  • avatar

Continue Reading 1 Comment

Mortal Kombat X {Review}

Share Button

“Mortal Kombat X is a worthy sequel that improved on the great revamped fighting engine introduced in the last installment.”

  • Developer: Neatherrealm Studios
  • Publisher: WB
  • Genre: Fighting
  • Released: April 2015
  • Played on: PS4
  • Play time: 35 hours

A few years back Neatherrealm studios successfully rebooted the Mortal Kombat franchise, a franchise that was well passed its prime. The reboot introduced a whole new 2D combat system and brought back every character from the first three beloved games. With its amazing story mode and addicting combat, the new Mortal Kombat became the best game in the series. Mortal Kombat X is the first sequel in this new line of MK games, the MK2 of this new reboot so to speak. Just like the MK2 of before it enhances what came before with a better combat system and some great new characters.

MKX could have been called Mortal Kombat Generations as it involves the children of many of the MK mainstays. These new cast members fit in perfectly, Cassie in particular is as funny as she is sexy and dangerous, a fantastic female character. The female characters in general are handled better than in any fighting game I have ever seen. Gone are the ridiculous “big boobs on display” costumes from MK9; now they dress normally and are strong empowered women. Joining the kids are a whole new cast of outworld freaks including the creepy D’vorah who is part insect and Ferra/Torra a giant with a small evil girl riding it. The new characters fit right into the MK lore and go nicely with the rest of the returning cast which stars most all of the favorites.

3+

Users who have LIKED this post:

  • avatar
  • avatar
  • avatar

Continue Reading 1 Comment

Wolfenstein: The Old Blood {Review}

Share Button

“This game retains its epic story that was set by The New Order and its predecessors,”

  • Rating: Mature
  • Developer: MachineGames
  • Publisher: Bethesda Softworks
  • Genre: Action
  • Played on: Playstation 4
  • Play time: ~6 hours
  • Players: One

Before invading the compound of Wilhelm “Deathshead” Strasse, there is the Old Blood which William “B.J.” Blazkowicz must bring an end to for the sake of peace-seeking societies throughout the world. In Wolfenstein: The Old Blood, the player does exactly that. The expansion to my 2014 Game of the Year, Wolfenstein: The New Order, The Old Blood offers players a challenging experience not only because of the Nazi forces, but because of what else awaits underneath the tombs of those who passed away. This game is a somewhat different than its predecessor, The New Order, so this writer shall be discussing what is in it.

For The Old Blood, some new weapons are expected and it does not disappoint. The major new weapon and, at the same time, tool is the pipe which can be separated into two parts and utilized as a set of climbing tools, or for reaching and prying. It works the same as a knife when performing takedowns with original animations. Those, along with every other animation in this game are well-designed. I say that because there are no glitches in this game which this writer noticed through the entire playthrough. Moving on, there is also a new sawed-off shotgun and miniature grenade launcher called the Kampfpistole, bolt action rifle, and a 46 shotgun which can be dual-wielded (awesome firepower).

3+

Users who have LIKED this post:

  • avatar
  • avatar
  • avatar

Continue Reading 1 Comment

Konami Versus Gaming: The Nightmare End Of A Legendary Game Company

Share Button

A new kickstarter began to support Koji Igarashi’s Castlevania like 2D adventure because he is not allowed to make anymore Castlevania games. Yesterday Konami is attempting to remove a YouTube video of supposed sources from within Kojima Productions detailing the nightmare they are in. This is where we are at right now with Konami, their past is being erased, their present is being tortured and their future is in gambling, not gaming. Konami seems to be exiting the gaming world in the most horrific way possible, robbing us of our childhood games and firing some of the most talented game developers in Japan. What once was a pillar of the entire game industry is crashing down and it saddens me so much.

I understand that Konami has been a mere shadow of their former selves for years now. But Konami’s place in gaming is unquestionable, at one point they were a key pillar of the entire industry. Their franchises are legendary. During the 8-bit era they were one of the big three, Nintendo, Capcom and Konami. They helped shape the video game landscape for generations to come, they helped turn a bunch of 80s kids into life long gamers. Games like Contra, life force, Castlevania, Gradius, Metal Gear, and their incredibly popular Teenage Mutant Ninja Turtles games. They were legends at the arcade as well creating some of the most loved beat em ups. Their games were so popular that the Konami code became part of pop culture. As the years went on they added new hits like Silent Hill and Dance Dance Revolution. Metal Gear Solid became a monumental event, an absolute masterpiece for all time. Castlevania had a similar all time classic hit with Symphony of the Night. For a while it could be argued that Konami was making the best games.

6+

Users who have LIKED this post:

  • avatar
  • avatar
  • avatar
  • avatar

Continue Reading 1 Comment

Life Is Strange: Episode 1 {Review}

Share Button

DISCLAIMER: This is a review of the first episode. No score will be given. A full review of the entire season will follow once all five episodes have been released.

  • Developer: Dontnod Entertainment
  • Publisher: Square Enix
  • Genre: Adventure
  • Release date: January 29, 2015
  • Played on: PC
  • Play time: 4 hours
  • Price listed / paid: 4,99€ / 2,49€

In a medium in which stories are non-existent or deal with big themes such as saving the world, we very rarely get a chance to play a more grounded and subdued game. Life Is Strange is one such game. The player takes over the role of Maxine Caulfield, a shy and introverted 18-year-old whose biggest passion in life is photography. And even though the game doesn’t waste a second to present its time rewind hook, the real focus is still very much on Max’s more mundane problems such as dealing with everyday life and relationships in Blackwell Academy.

1+

Users who have LIKED this post:

  • avatar

Continue Reading No Comments

The Masterplan {Review}

Share Button

“…possess that inexplicable addictive element that makes you want to repeat that heist until you get it just right, no matter how much it drives you nuts.”

  • Developer: Shark Punch
  • Publisher: Self-published
  • Genre: Action / Strategy
  • Release date: June 4, 2015
  • Played on: PC
  • Play time: 18 hours
  • Price listed / paid: 19,99€ / Copy provided by developer

First we have to stake the place out. There’s a guard at the entrance and another one is patrolling the interior. Security cameras are active. There are a few customers inside and they’re going to be a problem as well. We don’t want them calling the cops from the phone booth on the corner. We have to sneak inside, grab the key to the back room and knock out the guy watching the security monitors. Then we can get to the safe. We don’t want a bloodbath. However, if things go wrong, we’ll do whatever it takes in order to get out alive with the loot. Everyone know what to do? Alright, let’s do it.

As you might have surmised from the opening paragraph, The Masterplan is a real-time tactical heist game in which you plan and then carry out robberies all over town. You start small, with a kiosk and the local bar, but over time your ambitions will grow and you’ll get to rob a bank, break into a police station, take out a rival gang and finally take on Fort Knox for that massive payoff that’ll secure your retirement in the Caribbean. The Masterplan is a top-down 2D game set in the 1970’s. You start off with a single goon and a toy gun, but as soon as you get to your hideout, more options will appear. You will be able to hire up to six goons, but you can only take four on heists. As you hit more places, you’ll earn money which you can use to hire goons and buy weapons. You can also use the hideout to practice some mechanics such as locking a door, shooting and so on.

1+

Users who have LIKED this post:

  • avatar

Continue Reading No Comments

Don’t Feed The Gamers: 06–05–2015 w/ Daniel Sun of Sun Studios

Share Button

Special Guest This Episode:

Daniel Sun Of Sun Studios


http://www.sun-studios.net/

Early Access Review by @upinflames can be read here

This isn’t just any podcast. This is a show for gaming enthusiasts that like to have a good time. @Tony spotlights an indie game developer in each episode. Discussion of FREEDOM frontpage content, community forums, developer interviews and even game shows are brought to you with each musically wrapped hour-long episode.

3+

Users who have LIKED this post:

  • avatar
  • avatar
  • avatar

Continue Reading 1 Comment

2015 E3 Predictions

Share Button

Sit back and relax as @Tony and @dendeu discuss 2015 E3 predictions with @crakestraw from Entertainium.org, @sirkibble2 from Progress Bar Radio and @dvader from Ring of Fire.

We do a chronological breakdown of the press conferences:

  • Bethesda
  • Microsoft
  • EA
  • Ubisoft
  • Sony
  • Nintendo
  • Square Enix

Click Continue Reading To Listen!

3+

Users who have LIKED this post:

  • avatar
  • avatar
  • avatar

Continue Reading No Comments

Sunset {Review}

Share Button

“Despite significant technical shortcomings, Sunset is a wholly unique and intriguing game that draws you in thanks to its captivating premise and setting, solid storytelling and exquisite sense of style and atmosphere.”

  • Developer: Tale of Tales
  • Publisher: Self-published
  • Genre: Avant-garde
  • Release date: May 21, 2015
  • Played on: PC
  • Play time: 8 hours
  • Price listed / paid: 19,99€ / Copy provided by developer

“Five years to get a piece of paper that says I’m an engineer. All so I can clean this man’s house,” Angela muses as she steps into the penthouse apartment for the first time. It’s spacious and empty. Gabriel Ortega, her employer, has tasked Angela to clean the floors, move some boxes and open the blinds which leads to a huge balcony overlooking the city. The view is spectacular, but there’s trouble on the horizon. It’s 1972, Angela Burnes is a black American woman trapped in a small fictional Latin American country called Anchuria which has just been shaken by a military coup. Nobody gets in or out and Angela has been forced to take up a housekeeping job in order to get by. This is the premise of Sunset, a first-person exploration and narrative game by Belgian developer Tale of Tales responsible for more experimental games such as The Path, Bientôt l’été and Luxuria Superbia.

2+

Users who have LIKED this post:

  • avatar
  • avatar

Continue Reading 3 Comments

DBoy’s Den – Episode 8 – Witchers, Kings and Axl Rose

Share Button

In this episode, I give my impressions on The Witcher 3: Wild Hunt, on Game of Thrones, and on music in general. I also sprinkle in some questions! Oh, and yeah, there might be some wrestling talk in there too. Sorry.

2+

Users who have LIKED this post:

  • avatar
  • avatar

Continue Reading No Comments

More Splatoon Global Testfire Footage (w/ Commentary) – Progress Bar Radio

Share Button

These Splatoon Global Testfire videos are about gameplay and analysis. Check it out! And getting splattered, of course.

4+

Users who have LIKED this post:

  • avatar
  • avatar
  • avatar
  • avatar

Continue Reading 2 Comments

Massive Chalice {Review}

Share Button

“Massive Chalice is a great strategy game in its own right with an engaging combat system, engrossing marital simulation and stellar presentation.”

  • Developer: Double Fine Productions
  • Publisher: Self-published
  • Genre: Turn-based strategy
  • Release date: June 1, 2015
  • Played on: PC
  • Play time: 20 hours
  • Price listed / paid: 19,99€ / 13,99€

We are alone and surrounded. The Cadence never rests and their sole purpose is to destroy us. But there is a glimmer of hope, an ancient relic that can wipe out our demonic enemy once and for all. However, it will take three hundred years to charge up the divine chalice to have enough power to destroy the Cadence. During those three hundred years, your heroes will live, fight, reproduce and die. As an immortal ruler, you will remain vigilant. You cannot leave the keep or the chalice, but you can oversee the entire land and dictate everything.

2+

Users who have LIKED this post:

  • avatar

Continue Reading No Comments

Don’t Feed The Gamers: Before The Storm Of E3 2015

Share Button

E3 2015 is very close! @Tony and @dendeu talk about how to survive E3, the Official E3 Hype Thread in the Ring Of Fire and Jim’s E3 developer interview schedule for next week. It’s going to be an exciting E3!

1+

Users who have LIKED this post:

  • avatar

Continue Reading No Comments

The Silent Age {Review}

Share Button

“The Silent Age is a great adventure game with engaging, expertly designed puzzles, compelling narrative and fantastic presentation.”

  • Developer: House on Fire
  • Publisher: Meridian4
  • Genre: Adventure
  • Release date: May 29, 2015
  • Played on: PC
  • Play time: 4 hours
  • Price listed / paid: 9,99€ / Copy provided by publisher

There are theories that suggest that time travel is indeed possible. They are only theories and there are still many open questions regarding what exactly would happen if certain time travel scenarios were realized such as the grandfather paradox. It is precisely those mysteries and unknowns that make time travel so fascinating. It’s great to know the answers, but it also makes things less exciting. That’s just human nature. And that’s why the premise of The Silent Age is so interesting, especially since it explores time travel both in its narrative and gameplay.

1+

Users who have LIKED this post:

  • avatar

Continue Reading 2 Comments

Armed with Wings: Rearmed {Early Access Outlook}

Share Button

DISCLAIMER: Early Access Outlook is not a final review. The purpose is to assess the state of the game in its current form while acknowledging that it is still in development. This outlook will provide information on what’s available now and what the developer plans to add in the future. No score will be given. A final review will follow once the game leaves Early Access.

  • Developer: Sun-Studios
  • Publisher: Self-published
  • Genre: Action
  • Release date: May 28, 2015
  • Played on: PC
  • Play time: 2 hours
  • Price listed / paid: 7,99€ / Copy provided by developer

The first thing you’ll notice about Armed with Wings: Rearmed is how beautiful it looks. The minimalistic black and white art-style coupled with the superb animations provides a striking first impression. There is also a setting that enables you to change to a color palette which also looks lovely. It is also very polished, there are no bugs or glitches to speak of, it runs very smoothly. All of this is particularly impressive when you realize that this is the work of a single person (Daniel Sun who uses the moniker Sun-Studios) and that the game just launched in Early Access meaning that it isn’t even finished yet.

1+

Users who have LIKED this post:

  • avatar

Continue Reading 1 Comment

Not A Hero {Review}

Share Button

“Not a Hero is a very enjoyable game thanks to its tight mechanics, exhilarating gameplay and humorous story.”

  • Developer: Roll7
  • Publisher: Devolver Digital
  • Genre: Action
  • Released: May 14, 2015
  • Played on: PC
  • Play time: 6 hours
  • Price listed / paid: 12,99€ / Copy provided by developer

Would a purple homicidal anthropomorphic rabbit from the future be a better ruler than the real ones we have today? Sadly, the answer is: quite possibly. And that’s exactly the premise of Not a Hero from London-based developer Roll7 that already made a name for itself with the acclaimed side-scrolling skateboarding game OlliOlli. The idea presented by BunnyLord is that, for some reason, the world will end unless he gets elected mayor. The polls aren’t in BunnyLord’s favor and apparently the best way to turn voter opinion around is to assemble a crew of misfits who will brutally and mercilessly poke crime in its ugly face. Well, we’ve certainly seen worse election campaigns.

4+

Users who have LIKED this post:

  • avatar
  • avatar
  • avatar

Continue Reading 4 Comments

DBoy’s Den – Episode 7 – This Podcast Calls For GigastormZ!

Share Button

Another special guest on this episode of DBoy’s Den, as Derek Carston joins me! We talk about Mad Max: Fury Road, The Witcher 3: Wild Hunt, and Fables, amongst other things! Oh what a lovely day!

3+

Users who have LIKED this post:

  • avatar
  • avatar

Continue Reading 2 Comments

Spotlight on Excrement Vol. 4 – [Shaq is Back]

Share Button

The 1990’s were a turbulent time.

Nostalgia for the 1970’s, including an affinity for the fashion and music, had made a comeback like some previously eradicated communicable disease. We endured the horniest president in U.S. history while Home Alone became one of the highest grossing films of all time. It was an era when Pauly Shore could be a marquee star and the film Armageddon showed us that a three-hour Aerosmith music video was possible.

My movies suuu-uuuck.  

From the ashes of civilization heroes would rise and forged from this era was a true renaissance man: Shaquille O’Neal. Not content to excel merely at basketball, Shaq would branch out into other, more artistic venues, including a much-appreciated stint as an “actor” in such poignant works as Steel.

He also gave us ShaqFu.

s5

2+

Users who have LIKED this post:

  • avatar

Continue Reading 3 Comments

Close
*
*
Close
*
*
Support FREEDOM ★ CGC
DONATE ☆ HERE