The updated version of the cult role-playing game is coming sooner than expected; additions curated by original lead designer Chris Avellone.
Planescape Torment is widely regarded as one of the best RPGs of the Infinity Engine era, and one of the best-written games ever released. Now, 18 years later, we are getting an updated version of the classic game. The development duties are done by Beamdog, the studio responsible for the enhanced editions of Baldur’s Gate, Baldur’s Gate II: Shadows of Amn, and Icewind Dale. For this release, Beamdog enlisted the help of Chris Avellone, who served as the lead designer on the original game.
The official Planescape Torment Enhanced Edition website details all the improvements slated for this version: “A new interface rebuilt for 4K, better compatibility with modern hardware, no loading times between areas, a remastered musical score, and great Enhanced Edition features like quickloot, zooming, floating combat log, widescreen support, and more. And, of course, less hassle because you don’t need to mod your game to get it running properly.”
But what exactly is Chris Avellone bringing to the table? According to Beamdog, “he reviewed and approved all user interface adjustments and did an editorial pass of all the text in the game. In addition, in the few instances where new text was needed (ie. additional journal entries and special ability descriptions), Chris wrote the text himself.”
Planescape Torment is available on GOG in its original form, and there is a relatively vibrant modding community around it dedicated to make the game more pleasing in this day and age. However, this release is targeted towards people who would like to avoid messing around with mods and simply have all the modern bells and whistles ready to go out of the box, if you will.
Planescape Torment Enhanced Edition is coming fairly soon. It will be released on PC and Mac on April 11. There’s no firm release date for the Android and iOS versions, but the developer claims that they’re “coming soon”.Published in